Music & Tools
After the dust has settled, the main goal of the NESS project is, of course, to produce tools for musicians, and to learn something (from them) about how to use them! We’ve worked in many different ways through the course of the project, depending on the type of model. Sometimes, a standalone single-threaded C implementation is fast enough to do the job, and other times, we’ve had to work in multicore, or GPU, or a mixture of the two, in which case the musician will have to access our own NESSGPU machine through a web interface. In all cases, though, the input consists of a score/instrument pair. This is quite an old and established way of working in an offline mode. See the video by Gordon Delap discussing his experiences with working with us and our tools throughout the course of the NESS project.